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Live FX does not always drive the LED volume and the stage lighting. For scenarios, where Live FX is used exclusively for image-based lighting, we show two possible workflows in this video: Doing IBL based on an incoming live signal from another media server or Unreal Engine, and linking two Live FX systems via the Sync Players feature, where one system drives the LED VOlume, and the other system drives the stage lights.
Link to more information on setting up Nvidia Quadro Sync II: https://www.nvidia.com/en-us/design-visualization/solutions/quadro-sync/
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