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SAN FRANCISCO–(BUSINESS WIRE)–GameDriver® Inc., the leading automated testing solution for gaming and XR experiences, has today announced from the 2024 Game Developers Conference (GDC) a significant update to its industry-leading platform with the launch of version 2024.03.
Tailored to the evolving needs of game developers, this update marks a significant expansion in GameDriver’s testing and quality assurance capabilities, providing developers and creators with even more powerful tools to ensure the delivery of the highest quality games and XR experiences.
The GameDriver 2024.03 release ushers in a suite of new features designed to further streamline the game development and testing process, including:
These latest updates in version 2024.03 have been made in direct response to feedback from the game development community and aim to ensure that developers have the tools they need to more quickly and efficiently find and remove bugs throughout the development lifecycle, while simultaneously fostering innovation and creativity in game creation.
“GameDriver’s 2024.03 update is a testament to our dedication to advancing the field of game development and testing,” said Shane Evans, Co-founder and Chief Product Officer at GameDriver. “By introducing these latest updates to the GameDriver solution, we’re supporting more technologies, in more game engines, on more target devices; we’re redefining what’s possible in game testing and setting a new benchmark for quality and efficiency in game development.”
GameDriver will be exhibiting alongside industry partner Kobiton at GDC 2024 this week in San Francisco. With GameDriver’s solutions specifically designed to enhance game development workflows, GDC attendees are invited to visit the company at booth S1369 and discover the full benefit of automated game testing. For more information on GameDriver, please visit https://www.gamedriver.io/.
About GameDriver®, Inc.
GameDriver simplifies the bug-finding process for video games and extended reality (XR) experiences by automating the tedious task of testing. The GameDriver platform can cleverly navigate through a game or experience, identify problems, and help fix them, all without a human having to repeatedly and manually test for bugs. GameDriver supports Unity, Unreal Engine, and Godot, and helps developers on these platforms improve time to market and overall product quality. Find out more at https://gamedriver.io/.
Contacts
Sam Sprigg
sam@arpr.io
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