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Game Engines – Global Strategic Business Report 2025-2030 | Expansion of Indie and Mobile Game Development Throws the Spotlight on Free and Open-Source Engines – ResearchAndMarkets.com

DUBLIN–(BUSINESS WIRE)–The “Game Engines – Global Strategic Business Report” has been added to ResearchAndMarkets.com’s offering.


The global market for Game Engines was valued at US$3 Billion in 2024 and is projected to reach US$7.7 Billion by 2030, growing at a CAGR of 17.1% from 2024 to 2030. This comprehensive report provides an in-depth analysis of market trends, drivers, and forecasts, helping you make informed business decisions.

The growth in the game engines market is driven by several factors, including advancements in real-time rendering technology, increased adoption of AI-driven development tools, and the expansion of game engines into non-gaming industries. The demand for high-quality, visually rich gaming experiences has pushed game engine developers to continuously innovate, introducing features such as photorealistic graphics, improved physics simulations, and cross-platform optimization.

The rise of cloud-based game development, allowing remote teams to collaborate on large-scale projects, has further fueled market expansion. Additionally, the increasing demand for interactive experiences in fields such as architecture, film production, and automotive design has opened new revenue streams for game engine providers.

The integration of virtual and augmented reality into game engines is also contributing to market growth, as companies seek to develop more immersive and engaging digital experiences. With continuous advancements in AI, machine learning, and real-time rendering, game engines are set to redefine the future of digital content creation, driving innovation across multiple sectors beyond gaming.

Report Scope

The report analyzes the Game Engines market, presented in terms of market value. The analysis covers the key segments and geographic regions outlined below.

  • Segments: Component (Solution Component, Services Component); Type (2D Game Engines Type, 3D Game Engines Type, Other Types); Platform (Mobile Platform, Console Platform, Computer Platform, Other Platforms); Genre (Action & Adventure Genre, Multiplayer Online Battle Arena Genre, Real-Time Strategy Genre, Role-Playing Games Genre, Shooter Genre, Simulation & Sports Genre, Puzzlers Genre, Gamers Genre, Survival & Horror Games Genre, Other Genres).
  • Geographic Regions/Countries: World; United States; Canada; Japan; China; Europe (France; Germany; Italy; United Kingdom; Spain; Russia; and Rest of Europe); Asia-Pacific (Australia; India; South Korea; and Rest of Asia-Pacific); Latin America (Argentina; Brazil; Mexico; and Rest of Latin America); Middle East (Iran; Israel; Saudi Arabia; United Arab Emirates; and Rest of Middle East); and Africa.

Key Insights:

  • Market Growth: Understand the significant growth trajectory of the Solution Component segment, which is expected to reach US$4.6 Billion by 2030 with a CAGR of a 15.4%. The Services Component segment is also set to grow at 20.1% CAGR over the analysis period.
  • Regional Analysis: Gain insights into the U.S. market, valued at $811.5 Million in 2024, and China, forecasted to grow at an impressive 22.3% CAGR to reach $1.7 Billion by 2030. Discover growth trends in other key regions, including Japan, Canada, Germany, and the Asia-Pacific.

Key Questions Answered:

  • How is the Global Game Engines Market expected to evolve by 2030?
  • What are the main drivers and restraints affecting the market?
  • Which market segments will grow the most over the forecast period?
  • How will market shares for different regions and segments change by 2030?
  • Who are the leading players in the market, and what are their prospects?

Report Features:

  • Comprehensive Market Data: Independent analysis of annual sales and market forecasts in US$ Million from 2024 to 2030.
  • In-Depth Regional Analysis: Detailed insights into key markets, including the U.S., China, Japan, Canada, Europe, Asia-Pacific, Latin America, Middle East, and Africa.
  • Company Profiles: Coverage of players such as 8BitDo, Activision Blizzard, Inc., Atari SA, Bandai Namco Entertainment Inc., Capcom Co., Ltd. and more.
  • Complimentary Updates: Receive free report updates for one year to keep you informed of the latest market developments.

Some of the 32 companies featured in this Game Engines market report include:

  • Amazon Web Services, Inc.
  • Autodesk, Inc.
  • Cocos2d-x
  • Corona Labs Inc.
  • Crytek
  • Electronic Arts Inc.
  • Epic Games
  • GarageGames, LLC
  • Godot Engine Community
  • Leadwerks Software
  • Microsoft Corporation
  • Nintendo Co., Ltd.
  • Scirra Ltd.
  • Silicon Studio Corporation
  • Sony Interactive Entertainment
  • The Game Creators Ltd.
  • Ubisoft Entertainment SA
  • Unity Technologies
  • Valve Corporation
  • YoYo Games Ltd.

Key Attributes

Report Attribute Details
No. of Pages 482
Forecast Period 2024-2030
Estimated Market Value (USD) in 2024 $3 Billion
Forecasted Market Value (USD) by 2030 $7.7 Billion
Compound Annual Growth Rate 17.1%
Regions Covered Global

MARKET OVERVIEW

  • Trade Shocks, Uncertainty, and the Structural Rewiring of the Global Economy
  • How Trump’s Tariffs Impact the Market? The Big Question on Everyone’s Mind
  • Game Engines – Global Key Competitors Percentage Market Share in 2025 (E)
  • Competitive Market Presence – Strong/Active/Niche/Trivial for Players Worldwide in 2025 (E)

MARKET TRENDS & DRIVERS

  • Rising Demand for Cross-Platform Game Development Tools Drives Growth in Game Engine Adoption
  • Expansion of Indie and Mobile Game Development Throws the Spotlight on Free and Open-Source Engines
  • Increased Use of Real-Time Rendering in Cinematics, Virtual Production, and Architecture Boosts Engine Utility Beyond Gaming
  • Integration of AI, Physics Simulations, and Procedural Generation Enhances Developer Toolkits
  • Growing Preference for Visual Scripting Interfaces Expands Game Development to Non-Programmers
  • Adoption of Game Engines in AR/VR and Mixed Reality Experiences Supports Immersive Application Design
  • Rapid Expansion of the Metaverse and Web3 Environments Promotes Real-Time 3D Content Creation
  • Strategic Partnerships Between Game Engine Providers and GPU Manufacturers Improve Graphics Optimization
  • Growth in Cloud-Based Game Development Platforms Supports Remote Collaboration and Continuous Deployment
  • Emergence of Subscription Licensing and Royalty-Free Models Enhances Accessibility and Monetization
  • Rising Developer Preference for Engines With Built-In Asset Stores and Marketplace Support
  • Use of Game Engines in Digital Twins and Industrial Simulations Broadens Market Beyond Entertainment

For more information about this report visit https://www.researchandmarkets.com/r/8o8ffq

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