Digital Media Net - Your Gateway To Digital media Creation. News and information on Digital Video, VR, Animation, Visual Effects, Mac Based media. Post Production, CAD, Sound and Music
Categories: NewsVisual Effects

Falcon’s Beyond Promotes Saham Ali to Chief Technology Officer

Reinforcing the Company’s Commitment to Technology-Driven Experiences




ORLANDO, Fla.–(BUSINESS WIRE)–Falcon’s Beyond Global, Inc. (Nasdaq: FBYD) (“Falcon’s Beyond”, “Falcon’s”, or the “Company”), a visionary leader in innovative and immersive storytelling announces the promotion of Saham Ali to the newly created role of Chief Technology Officer (CTO). In this position, Ali will implement technology strategies and innovation across the Company to create unique experiences in themed entertainment and interactive attractions.

Ali, formerly Executive Vice President of Technology, has been instrumental in shaping Falcon’s technology vision and operational excellence. As CTO, he will continue to lead initiatives that will have the potential to advance the Company’s product offerings in areas such as real-time rendering, robotics, ride systems, extended reality (XR), generative AI, AI-driven personalization, and connected experiences.

“Technology is the heartbeat of immersive storytelling,” said Cecil D. Magpuri, CEO of Falcon’s Beyond. “I have worked closely with Saham for over a decade, and he has been a driving force behind our product offerings in XR and real-time graphics pipelines. As well, he has continued to be a leader in the industry by successfully leveraging the latest technological platforms to power next-generation attractions. His leadership has also optimized complex creative workflows, integrated enterprise IT with robotics and media systems, and introduced efficiencies across global production environments. In this extended role, Saham will ensure that we are in the best position to deliver unique experiences for our customers and set new standards in the themed entertainment and interactive attractions industry.”

Ali brings nearly 25 years of production and technology leadership, with deep expertise in visual effects (VFX), real-time rendering, high-performance computing (HPC), and immersive technologies. Before joining Falcon’s Beyond, he pioneered advanced workflows for VFX education, including VR and 3D printing labs, and supported major television productions such as Hawaii Five-0, Outsourced, and Star Trek: New Voyages. His film credits include Red Tails for Lucasfilm, and he achieved a groundbreaking milestone by converting a 14,000-core supercomputer into public render compute infrastructure, well ahead of the cloud computing era.

An active member of the Themed Entertainment Association (TEA), Visual Effects Society (VES), and SIGGRAPH, Ali has shared thought leadership at industry events including INFOCOMM, IAAPA Expo, NAB Show, Synapse Orlando, and Techonomy. His insights have been featured in leading publications such as 3D World, POST Magazine, Orlando Business Journal, InPark Magazine, and Theme Park Insider.

“I am honored to continue to provide strategic oversight for Falcon’s technology evolution,” said Ali. “In my extended role, I will build on our efforts to align technology with the vision that Cecil has outlined for Falcon’s global strategy. I am excited to create a pathway to advance platforms like ÄEONXP, our loyalty and engagement ecosystem, and continue to push the boundaries of what may be possible in immersive entertainment.”

About Falcon’s Beyond

Falcon’s Beyond is a visionary innovator in immersive storytelling, sitting at the intersection of three potential high growth business opportunities: content, technology, and experiences. Falcon’s Beyond propels intellectual property (IP) activations concurrently across physical and digital experiences through three core business units:

  • Falcon’s Creative Group creates master plans, designs attractions and experiential entertainment, and produces content, interactives, and software.
  • Falcon’s Beyond Destinations develops a diverse range of entertainment experiences using both Falcon’s Beyond owned and third party licensed intellectual property, spanning location-based entertainment, dining, and retail.
  • Falcon’s Beyond Brands endeavors to bring brands and intellectual property to life through animation, movies, licensing and merchandising, gaming as well as ride and technology sales.

Falcon’s Beyond also invents immersive rides, attractions, and technologies for entertainment destinations around the world.

FALCON’S BEYOND and its related trademarks are owned by Falcon’s Beyond.

Falcon’s is headquartered in Orlando, Fla. Learn more at falconsbeyond.com.

Contacts

Media Relations:

Toni Caracciolo

tcaracciolo@falconsbeyond.com

Staff

Recent Posts

Accurate Appoints Todd Stuck as Senior Director of Artificial Intelligence

Veteran Technology Leader Will Advance Responsible AI Innovation Across Accurate's Global Screening Platform, Products and…

1 hour ago

Ignite Biomedical and Liquid Biosciences Partner to Discover First-in-Class Drug Targets

No approved drug, clinical-stage asset, or competing research program targets the mechanisms that Liquid's Emerge…

1 hour ago

STACK Construction Technologies Announces Integration Partnership with LED Lighting Supply

This integration brings LED Lighting Supply's full product catalog directly into the STACK platform, the…

1 hour ago

Horizon Aircraft Advances Cavorite X7 Flight Model Through Partnership With Marshall Aerospace

Global aviation engineering and defense expert Marshall Aerospace supports Horizon Aircraft's hybrid eVTOL development and…

1 hour ago

The Lofton Venue Expands Its Three-Day Wedding Experience With New On-Site Cottages

Private Tennessee-Alabama border wedding venue adds five new cottages, increasing on-site lodging capacity to 40…

1 hour ago

CORAS.ai Launches GARY AppFactory for Secure Federal Mission Environments

Fully agentic app creation inside the CORAS.ai orchestration COTS SaaS Platform - built for IL5/6++,…

1 hour ago