Digital Media Net - Your Gateway To Digital media Creation. News and information on Digital Video, VR, Animation, Visual Effects, Mac Based media. Post Production, CAD, Sound and Music
It has been a challenging year for media and entertainment professionals as they work around obstacles every step of the way and Coughlin Associates is focused on bringing the industry’s present and future storage needs into perspective.
This survey is designed to determine the industry’s digital storage needs and expectations of individuals/organizations as they work to capture/create raw content, edit, post produce and distribute content. In addition, the survey will deal with digital archiving as well as digital conversion and preservations.
Here is the survey link – Survey Link: https://www.surveymonkey.com/r/7LS2MC2
We hope you and other professionals you know will assist in the creation of the 2021 Coughlin Associates report on Digital Storage for Professional Media and Entertainment.
A summary of the results will be made available to SMPTE members and professionals who share their information, insights with us.
Your inputs will help fellow professionals, hardware/software producers and you. In addition, individual inputs/results will not be shared with anyone!
Please assist prior to June 1, 2021. Thank you in advance for helping us ensure your video stories are captured and stored for tomorrow.
If you have any added questions, please visit www.tomcoughlin.com.
The biggest travel sale of the year starts today on Expedia, Hotels.com and Vrbo. Travelers…
Announcement Marks the Next Phase of FIFA’s Expanding Portfolio of Games ‘FIFA Rivals’ will Launch…
SHENZHEN, China, Nov. 22, 2024 /PRNewswire/ -- From November 21 to December 2, the Black…
GUANGZHOU, China, Nov. 22, 2024 /PRNewswire/ -- From November 20 to 22, the 2024 Guangdong-Hong…
To help improve clinician workflow and visualization during endoscopic bronchoscopy procedures, the company has added…
MONTERREY, Mexico, Nov. 22, 2024 /PRNewswire/ -- IMMOTION, the global leader in immersive edutainment, received…